Game Review: Battlefield Bad Company

Ignoring singleplayer because of one very small point, it’s shite. I’ll be focusing on multiplayer.

The maps can be split two catagories;
1) Big maps with helicopters, tanks, APCs, towns, open fields, forrests, bridges, anti-aircraft guns, anti-armour turrents, boats, artillery, HMMWVs and jeeps.
2) Small maps with fuck all.

80% of the time, you will be playing Catagory 2 whether you fucking like it or not.

The game boosts about having “extraordinary multiplayer gameplay”. Well I don’t know where the extraordinary gameplay is but it’s not in Battlefield: Bad Company. For an army game it’s missing a lot of ordinary let a lone fucking extraordinary. There is unlimited sprint, you throw like a girl and there’s NO FUCKING PRONE.

But not to worry because the game boosts “realistically destructible environments”. YES! That’s what I am talking about! You’re in a tank! You fire at a house! You blow up the walls! You fire again! You blow up the!.. the… no just the walls. The floors, ceilings and staircases are undestructable. After discovering this fact, you’ll feel like a black man at a KKK meeting, you’ll just feel embrassed… and end up getting shot.

Overall, this game is like puking on your own shit.

~ by buzzsawed on August 15, 2009.

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